the music is really beautiful. it is a very good movie, sad (colors, music, design and story... also the message if you stop to think) but good, I like it.
(Wow, rude last two reviews.)
1. Drum sounds? that was...weird. Got used to it by the end of it, but not before. 2. A demo? that was also weird. (those two points are the missing star.)
Ok, we're done with the bad. The goods are: The programming is VERY good, gameplay and user interface is very very well done. Those visuals... I like the minimalistic style of it, yet I would have loved a wider palette of colors, even inside each level. Also, I really liked the skill based with movement sensibility thing. Movement based labyrinth. It felt really comfortable (though I wouldn't call this "relaxing" at all.)
Anyway, good luck with it.
There's a lot of effort in here and I appreciate it. You have a very good programming result here.
I like the "insert coin" idea, but not with the 'i' key... maybe a button where to click on, just like the 'green flag'.
The increasing-difficulty-over-time was very good. Also the background and the mouse-moving-response were good. Oh, and I didn't see the full-screen option much, nice one there.
Yet: there's no scoreboard, only a timer and a 300-bullet counter.
Also, there's this red unidentified button that basically makes you lose if you click on it in mid-game, and there's no pause button. You should try and improve those things.
About the shooting: I couldn't do it fluidly. Like, after a few bullets (between 10 and 15) it would take some time before starting shooting again; after I would run out of the 300 bullets, it would take the same amount of time to "reload" and reset the counter. Maybe it's only in my computer, maybe not. Fix that, it allowed me to simply hold the click and wait for the bullets to come out, making the 300 counter completely useless, and annoyed me.
And... some music - sounds, maybe?
Last thing: this is not something new at all. Not yet, at least. Still, congratulations.
Thank you for this response and constructive criticism. I retested my game and I noticed the bullet glitch also. I will look into that later. I will consider changing the insert coin system. What is this red button? I will have to look into that in my free time. Finally, I probably will add music sometime. Overall, thank you for your response, Bye,
Well, I kind of agree with supabamman's comment on your game. He's very precise about some points I didn't even realize (just because I've been lazy).
I want you to think of another issue here: It seems like the fingering patterns were also random; I could tell in some points that it was representing the "line" that the melody sang (although sometimes rhythms weren't precise), but it was continued by another rhythms that corresponded to some sort of drum set (so to speak), even in the same music section.
What I'm trying to say, is that, maybe you could make a likeable melody pattern in the chorus, different from the verses and stuff, and repeat it in every chorus. Also, there were some 'rap' sections that would work perfectly with rhythm patterns, like button "a" leads the pulse, while button "f" is a clap-clap, and the right hand makes another stuff; things like that; it was TOO random to lead to pleasure, in my opinion.
Very nice atmosphere and love the rhythms illusion.
look at that!
First of all, the lighting is amazing. Love how you took her most beautiful features and highlighted them... her eyes are stunning, and although she has a serious gaze somewhere in your back, you can easily picture her smiling at you as close friends: beauty made into a drawing.
Going into tiny details: the way you used the pencil on it ('trazado' in my language, don't know how to translate) is magnificent, not defined lines where not required, or not lines at all (as her hair), the visual effect is very effective! those spirals in her hair are weird, not bad, I mean... somehow I find them beautiful, like they belong to there and not anywhere else and that's how it must be.
I hugely love the background haha once I had the same idea as a drawing of mine background (it was a portrait as well), but it didn't come out as awesome as yours.
Awesome work, in its whole wholeness. Congrats.
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